Added libmikmod-3.1.12 build template.
--HG-- extra : convert_revision : c0cdc89d245897ebfcc77d7a56f76bc1214b19e6
This commit is contained in:
28
srcpkgs/libmikmod/template
Normal file
28
srcpkgs/libmikmod/template
Normal file
@@ -0,0 +1,28 @@
|
||||
# Template file for 'libmikmod'
|
||||
pkgname=libmikmod
|
||||
version=3.1.12
|
||||
distfiles="${SOURCEFORGE_SITE}/mikmod/$pkgname-$version.tar.gz"
|
||||
build_style=gnu_configure
|
||||
configure_args="--disable-esd"
|
||||
short_desc="MikMod Sound Library"
|
||||
maintainer="Juan RP <xtraeme@gmail.com>"
|
||||
checksum=891a2b780306e6ef86e381f459e71a085d4e7f56c970a879d3bf341c01bdfc32
|
||||
long_desc="
|
||||
The MikMod sound library is an excellent way for a programmer to
|
||||
add music and sound effects to an application. It is a powerful
|
||||
and flexible library, with a simple and easy-to-learn API.
|
||||
|
||||
Besides, the library is very portable and runs under a lot of
|
||||
Unices, as well as under OS/2, MacOS and Windows. Third party
|
||||
individuals also maintain ports on other systems, including MS-DOS,
|
||||
and BeOS.
|
||||
|
||||
MikMod is able to play a wide range of module formats, as well as
|
||||
digital sound files. It can take advantage of particular features
|
||||
of your system, such as sound redirection over the network. And
|
||||
due to its modular nature, the library can be extended to support
|
||||
more sound or module formats, as well as new hardware or other
|
||||
sound output capabilities, as they appear."
|
||||
|
||||
subpackages="$pkgname-devel"
|
||||
Add_dependency run glibc
|
||||
Reference in New Issue
Block a user