# Template file for 'Chipmunk2D' pkgname=Chipmunk2D version=7.0.3 revision=1 build_style=cmake configure_args="-DBUILD_DEMOS=NO" short_desc="Fast and lightweight 2D game physics library" maintainer="Ekaterina Vaartis " license="MIT" homepage="https://chipmunk-physics.net/" distfiles="https://github.com/slembcke/Chipmunk2D/archive/Chipmunk-${version}.tar.gz" checksum=1e6f093812d6130e45bdf4cb80280cb3c93d1e1833d8cf989d554d7963b7899a post_install() { vlicense LICENSE.txt } Chipmunk2D-devel_package() { short_desc+=" - development files" depends="${sourcepkg}>=${version}_${revision}" pkg_install() { vmove usr/include vmove "usr/lib/*.a" vmove "usr/lib/*.so" } }